Prototyping

sketching_prototyping_square

My first taste of human-computer interaction research came from doing undergraduate research in the UC Berkeley Group for User Interface Research (GUIR) under the guidance of James Landay. There I learned about the power of prototyping, rapid iterations, and gathering user feedback early and often. In GUIR, I caught the research bug.


My publications on low-fidelity prototyping (and putting it into practice) include:

Jiang, X., Hong, J. I., Takayama, L., & Landay, J. A. (2004). Ubiquitous computing for firefighters: Field studies and prototypes of large displays for incident command. Proceedings of Human Factors in Computing Systems: CHI 2004, Austria, 679-686. [16% acceptance rate]
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Walker, M., Takayama, L., & Landay, J. A. (2002). Low- or high-fidelity, paper or computer? Choosing attributes when testing web prototypes. Proceedings of the Human Factors and Ergonomics Society: HFES 2002, USA, 661-665.
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This is a subset of all publications. To see ’em all, go here.